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Junkrat Project

Technologies Used :

Unity, C#, Script Inheritance, Scriptable Objects, Physics, FSM AI

 


 

What is the project about ?


After my Winston Inspired overwatch project, there was a lot i wanted to change as i had learnt new skills and techniques since. A big part of it was script inheritance. This would make it so when i wanted to make another character from the Overwatch universe, it would be a lot more simpler. I also created a few static scripts, that can be used by multiple characters, in this instance, the explosion for Junkrats various weapons can be translated onto other characters.

 



 

Download Here :


Controls :

WASD : Movement

Left Shift : Throw Concussion Mine

E : Throw Trap

Left Mouse Button: Shoot grenade

Right Mouse Button : Explode Concussion mine

Q: RIPTire

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